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Old Dec 30, 2008, 09:21 AM // 09:21   #21
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Thanks for you fast replies.

Well reading on what you guys are saying WARRIOR it is Solid.. Ill see what build I can do if u guy's have any tips please assist..
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Old Dec 30, 2008, 12:51 PM // 12:51   #22
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Ok..

Here we go the build :- [build=OQMjUNTcETjPjFgFSNnFXFBWGWA] W/Mo Secondary I can change no problems.

Hammer : 12 + 3
Tactics : 3
Strength : 12 + 2

How it works according to me..
Quote:
Charge into battle with Enraging Charge. NOTE: The earlier you use Enraging Charge the better. The faster it comes off of CD the faster you can use it again to recharge Devastating Hammer.

Use Mokele Smash as your first attack if you're using it; if not just attack normally

Use Tiger stance as soon as you gain the adrenaline from Enraging Charge.

Start your KD chain. Devastating Hammer, Crushing Blow, Fierce Blow, and by the time you've got off Crushing and Fierce they should be standing again then use Heavy blow.

At this point you're pretty much drained. Use For Great Justice or wait for Mokele Smash to recharge. DO NOT use tigers stance at this point.

Enraging Charge should be coming off of CD any second. Use it to gain 8(if under the effects of "For Great Justice" adrenaline, now you can use tiger's stance.

Your chain will be recharged and you're ready to go.
Variants

Some people like Flail...I hate dealing with the movement impairing effect and this build has no easy way of dealing with it.

In many PvE situations Counter Blow is much more beneficial than Heavy Blow. Unless mobs are casting a spell chances are they're attacking (watch out for ritualists) so it's a pretty safe bet.
Gear

I use Survivor insignia's for the extra health and have no problems with energy. Gladiators is nice, but really not needed unless you sub in another energy based skill.

Make sure to use a Stonefist insignia to increase KD time.

I use a Forgotten Hammer. 15^50, 20% AP, +30hp. A furious hammer might not be a terrible idea, but with the slower attack speed of hammers and i wouldn't recommend Vampiric or Zealous.

Something similar with same spec.. So guys wat you think.. any changes please say..

Thinking of using a hero for my personal backup.. but what build or type?
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Old Dec 30, 2008, 02:08 PM // 14:08   #23
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Quote:
Originally Posted by mojo8850 View Post
Ok..
Some people like Flail...I hate dealing with the movement impairing effect and this build has no easy way of dealing with it.
KD should be enough.

Ontopic: Not bad, but single-spike/kd in PvE is not really useful. I started using a build like that, but since I KD'ed 5 foes with [[Earth Shaker], I only use that hammer elite in pve.

Be sure to use one Stonefist Insignia.

Another advice:
12+1+1 Strength, 12+1 Hammer Mastery

Last edited by Picuso; Dec 30, 2008 at 02:11 PM // 14:11..
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Old Dec 31, 2008, 12:59 PM // 12:59   #24
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Quote:
Originally Posted by mojo8850 View Post
Ok..

Here we go the build :- [build=OQMjUNTcETjPjFgFSNnFXFBWGWA] W/Mo Secondary I can change no problems.

Hammer : 12 + 3
Tactics : 3
Strength : 12 + 2

How it works according to me..


Variants

Some people like Flail...I hate dealing with the movement impairing effect and this build has no easy way of dealing with it.

In many PvE situations Counter Blow is much more beneficial than Heavy Blow. Unless mobs are casting a spell chances are they're attacking (watch out for ritualists) so it's a pretty safe bet.
Gear

I use Survivor insignia's for the extra health and have no problems with energy. Gladiators is nice, but really not needed unless you sub in another energy based skill.

Make sure to use a Stonefist insignia to increase KD time.

I use a Forgotten Hammer. 15^50, 20% AP, +30hp. A furious hammer might not be a terrible idea, but with the slower attack speed of hammers and i wouldn't recommend Vampiric or Zealous.

Something similar with same spec.. So guys wat you think.. any changes please say..

Thinking of using a hero for my personal backup.. but what build or type?
Since this is PvE, you go [Earth Shaker] not [Devastating Hammer]. Devastating is more suited towards PvP.
Attributes:
Hammer: 12 + 1 + 1
Strength: 12 + 1
[build=OQASE5JTiFYf7ghF8VGWAAYcA]
Survivors is fine. Stonefist is spot on. [Flail] > [Tiger Stance]. If you don't like the movement impairment, put [Rush] or even [Dash] in the empty slot. Otherwise, put ["Save Yourselves!"] or ["For Great Justice!"]. Hell, throw [Lion's Comfort] in if you doubt your monk. Sundering is okay, however don't overlook Vampiric nor an Elemental.

Did you write this up or did you find this on a thread here?

Please, please, please read Marty's sticky. It's the first thread in this forum. I'll even link you to it. http://www.guildwarsguru.com/forum/s...php?t=10326347
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Old Jan 03, 2009, 09:04 AM // 09:04   #25
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Wrote this not from this forum, didnt even know it existed here..
another thing would be good is a little mod so less energy is used..
Please assist give complete build..
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Old Jan 03, 2009, 09:50 PM // 21:50   #26
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Seeing as you have Proph+Factions+NF (at least) and can change your secondary, just pull builds out of the sticky.
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Old Jan 04, 2009, 07:57 AM // 07:57   #27
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You guys, what's this? Be a solid warrior? Ugh. No one respects creative build making anymore.

As a wammo you can be one of two things. A defensive support, or damaging offense man. If you choose the latter get SoH and use the best align of attacks you can think of. To sum it up easier for you, look at the conjure builds for axes, and replace the conjure spells with SoH. The difference is really only slim and it is not that big of a set back.

For defensive, well, I'll be honest with you. There's not much you can do for the team as in support or even heal for that matter. If you decide to bring any heal or recovery spells concentrate on yourself and let your team mates handle it themselves too. Another reason why you won't be much of a support is that other classes are experts at that field, meaning there are classes that can do that better than you. There's not even a contest to that. It's smart to add those classes to your team than trying it yourself.

As a warrior you just need to tank and kill, well generally anyway. Use those monk skills to find a way so they can enhance that general idea. If you want to go crazy with your build, go for it. Just do so at your own risk.
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Old Jan 04, 2009, 09:31 AM // 09:31   #28
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Quote:
Originally Posted by Owik Gall View Post
As a wammo you can be one of two things. A defensive support, or damaging offense man. If you choose the latter get SoH and use the best align of attacks you can think of. To sum it up easier for you, look at the conjure builds for axes, and replace the conjure spells with SoH. The difference is really only slim and it is not that big of a set back.
@OP This is a good idea. Conjures and SoH basically do the same thing.

Quote:
For defensive, well, I'll be honest with you. There's not much you can do for the team as in support
@OP [[Save Yourselves] is godly support. Pick it up asap and then steamroll though PvE.

Quote:
If you decide to bring any heal or recovery spells concentrate on yourself and let your team mates handle it themselves too.
The question is, what is the point of doing this? Having a monk do their job so everyone else is fine doing their job is a better solution than having everyone be self sufficient.

Quote:
As a warrior you just need to tank and kill, well generally anyway. Use those monk skills to find a way so they can enhance that general idea. If you want to go crazy with your build, go for it. Just do so at your own risk.
@OP, you'll want to make some effort to hold aggro, but using skill slots or attribute points for it is a waste.

Note: if you want to be 'creative' (i.e, running bad builds for the sake of fulfilling a concept), then disregard my notes. For general PvE rolling Wars they're important to remember.
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Old Jan 04, 2009, 09:43 AM // 09:43   #29
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Thanks Gall & Marty..

It looks like you two are disagreeing with each other..

Gall you give one build and Marty you give another problem solved ill decide which i go for.
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Old Jan 04, 2009, 10:37 AM // 10:37   #30
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Quote:
Originally Posted by Owik Gall View Post
You guys, what's this? Be a solid warrior? Ugh. No one respects creative build making anymore.
Creative builds < Effective builds. We all know that creative and effective builds aren't original anymore. Meh, cookie cutter builds exist for a reason. They're the most effective. While other warriors are serving up a can of whoop ass, you're standing there dealing fewer DPS and your only reason is because your build is more "creative" or "original." Just doesn't cut it, sorry.

mojo, you clearly haven't read Marty's sticky since he has a number of builds there. If you want more, go here: http://www.pvxwiki.com/wiki/Category...general_builds
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Old Jan 06, 2009, 08:27 PM // 20:27   #31
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OP, stop theorycrafting bad bars tbh, browse pvxwiki more. W/Mos are bad tbh, and I rarely trust them to be good at gws.

Quote:
Originally Posted by Owik Gall View Post
You guys, what's this? Be a solid warrior? Ugh. No one respects creative build making anymore.


Right, on the note of creativity. Read Auron's GWW page about creativity. Creating a unique, non-meta bar means gimping yourself and doing stuff half as effectively in twice the time.

Quote:
As a wammo you can be one of two things. A defensive support, or damaging offense man. If you choose the latter get SoH and use the best align of attacks you can think of. To sum it up easier for you, look at the conjure builds for axes, and replace the conjure spells with SoH. The difference is really only slim and it is not that big of a set back.
You're terrible. You're doing it TOTALLY wrong. You have effectively HALVED energy regen.

Quote:
For defensive, well, I'll be honest with you. There's not much you can do for the team as in support or even heal for that matter. If you decide to bring any heal or recovery spells concentrate on yourself and let your team mates handle it themselves too. Another reason why you won't be much of a support is that other classes are experts at that field, meaning there are classes that can do that better than you. There's not even a contest to that. It's smart to add those classes to your team than trying it yourself.
You're doing it wrong AGAIN, stop being terrible! You don't run heal or recovery, to be defensive you run a major tanking bar so you do no damage and hold all the aggro with grasping earth so your nukers can nukeRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOspam stuff.

Last edited by Napalm Flame; Jan 06, 2009 at 08:35 PM // 20:35..
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Old Jan 07, 2009, 12:01 PM // 12:01   #32
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So which build would you think is sufficient please post?
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Old Jan 08, 2009, 08:55 PM // 20:55   #33
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Hi There..

After alot of planning an dusing gwfreaks.com program I came up with these..
please assist with these if any good..

All For PVE NOT PVP
Build 1 : [build=OQUjQxRsgSGWdaHWAGTNcAaA/VA]
Build 2 : [build=OQgjUhUqIT9FTNBGKbbMYMBACAA] 4 AOE Damage
Build 3 : [build=ABRB5i6Mr64WKL/kwnAY8BV/rA]

Please assist on these..

Last edited by mojo8850; Jan 08, 2009 at 08:58 PM // 20:58..
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Old Jan 08, 2009, 09:10 PM // 21:10   #34
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Quote:
Originally Posted by mojo8850 View Post
Hi There..

After alot of planning an dusing gwfreaks.com program I came up with these..
please assist with these if any good..

All For PVE NOT PVP
Build 1 : [build=OQUjQxRsgSGWdaHWAGTNcAaA/VA]
Build 2 : [build=OQgjUhUqIT9FTNBGKbbMYMBACAA] 4 AOE Damage
Build 3 : [build=ABRB5i6Mr64WKL/kwnAY8BV/rA]

Please assist on these..
First one- drop all mesmer hexes, they are useless. Warriors have a pisspoor energy pool and a max of only 12 domination, won't work out. Third one- just no. Second one is a bit better, but you need to change several skills out. unblindable is a good choice though, but will not work in that build at all.

First, final thrust out for sever artery
Second, splinter weapon out for gash, put splinter weapon on a hero rit.
Third, dump nightmare weapon for flail, take strength of honor on a hero.
Fourth, drop healsig for rush, sprint or enraging charge.
Fifth, drop SaMS for whirlwind attack
Sixth, sight beyond sight is useless with no spawning, and Rt/W is dumb. Drop it for /E secondary with conjure frost and an icy weapon.
Seventh, the attrib specs are terrible. You want 12+1+3 sword, 8+1 strength, 10 water.

That there is how to make a solid AoE warrior.

Last edited by Napalm Flame; Jan 08, 2009 at 09:12 PM // 21:12..
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Old Jan 08, 2009, 09:15 PM // 21:15   #35
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Gah.

Backfire is so horrible it's not funny. Empathy on a Warrior? You want to cast spells or fight? Pick one or run a Dervish/Assassin. Also, no rez makes me cry. And 12-12-10 is impossible.

Second build - Hundred Blades don't work this way anymore. You hit only one target. Final Thrust is a waste of adrenaline. Sight beyond Sight is useless in PvE, you need only some cond removal on monks. And leave healing to them - More points in tactics = less in Strength or Swordsmanship. Also, 12 channeling is bad, as you don't hit the breakpoint, you just waste attrib points.

Third build is bad too. You have 4 attributes. Counter Blow is pretty meh, Fear Me is so useless it's not even funny commenting it. Lion's Comfort and Rez Signet don't work well together. Mark of Fury? Why, if you can just run a hero with Orders that will do it much better? Also, better hammer elites do exist, like Earthshaker.

Warriors are for damage. If you don't put 14 points in your weapon mastery skill (12+1+1, majors and sups are bad), don't run a warrior, just go with a caster class, as it seems you would rather cast spells than attack.
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Old Jan 08, 2009, 10:58 PM // 22:58   #36
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ok so this is really bugging me or annoying me.. Which build would be awesome..
should I take a hero if so which proffesion and what build.. two pages of posts for warrior builds but still no luck. HELP.. me guys heard members here are the best players...
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Old Jan 09, 2009, 06:22 AM // 06:22   #37
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You already have great warrior builds posted. Shadowfox posted a nice erf shakur.

Also, there are plenty of builds in Warrior Forum, which you didn't seem to search.

And http://www.pvxwiki.com/wiki/Main_Page is good place for PvE builds, too.
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Old Jan 09, 2009, 09:23 AM // 09:23   #38
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What you guy's think of this I found on the internet..

[build=OQoiExpMZXIU0pBdJDWYNT+WC] Will This Work Or Is It Still Pants

Attributes :
Strength : 12+1+1
Scythe : 12
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Old Jan 09, 2009, 10:07 AM // 10:07   #39
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It's a ok-ish scythewar. Read the sticky (includes a scythewar), if you haven't already (you don't seem to want to for whatever reason).
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Old Jan 09, 2009, 10:13 AM // 10:13   #40
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Originally Posted by mojo8850 View Post
What you guy's think of this I found on the internet..
[build=OQoiExpMZXIU0pBdJDWYNT+WC] Will This Work Or Is It Still Pants
That'll work fine. Only suggestion I could make would be to swap in [protector's strike][eremites attack][mystic sweep] due to their quicker speed. To be honest, I don't know what else to tell you. Good builds have been posted, suggestions have been given, there's a sticky thread that gives you proven effective builds and tips, someone even mentioned PvXwiki.com which gives you more build ideas.

Only other thing that comes to mind is heroes. You could set one of your Necro heroes to N/Rt and equip [Order of Pain][dark fury][splinter weapon] to charge your skills faster, increase dmg and blow stuff up.
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